Virtual Stages Against Violence




  • Increase children and young people’s understanding of the potentially negative impacts of new technologies.
  • Increase the cognitive tools and the critical sense of children, in order to give them the opportunity to recognize and manage the risk situations of violence.
  • Create and experiment educational activities and an interactive game designed to increase understanding of young people and children of potentially negative impacts of media and new technologies and offer them possibility to learn how to avoid them
  • Introduce children and young people in the role of creators of a theatre play
  • Create communication tools in order to reach large number of final beneficiaries.